AI Insights · Timothy · October 2024
Top 5 Trivia Games Performance in Norway: Q3 2024
Explore the latest trends of the top trivia games in Norway during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the trivia game landscape in Norway displayed varied performance across top applications on a unified platform, with data sourced from Sensor Tower providing key insights into weekly downloads, revenue, and active users.
Kahoot! Play & Create Quizzes from Kahoot ASA showed a marked increase in weekly revenue, starting at around $3.1K in early July and peaking at approximately $4.3K by the end of September. Weekly downloads began modestly, then surged to over 2.3K in mid-August, maintaining a strong presence throughout the quarter. Active users rose from 11.4K to a peak of 15.9K in late August, before gradually settling at 13.4K by the end of September.
GeoGuessr by GeoGuessr AB experienced a steady weekly revenue, fluctuating between $1.1K and $1.7K throughout the quarter. Downloads started strong in July with over 1.4K but saw a decline to 752 by late August, before recovering slightly. Active users also followed a similar trend, starting at 3.2K in July and decreasing to around 2.7K by the end of September.
The game Akinator from Elokence saw its weekly revenue tapering from $182 in early July to a low of $34 in early September, before rebounding to $201 by the end of September. Downloads decreased steadily from 664 in early July to 444 at the end of September. Active users followed a downward trajectory, starting at 3.5K and ending at 2.5K.
QuizzLand. Quiz & Trivia game by MNO GO APPS LTD experienced a modest revenue stream, with a high of $52 in early July and a low of $21 towards the end of September. Downloads showed a similar pattern, starting at 496 and ending at 408. Active users started at 2K in early July, declining to 1.7K by the quarter's end.
Lastly, QuizDuel! Trivia & Quiz game from MAG Interactive had a consistent revenue pattern, starting at $716 and closing the quarter at $801. Downloads were relatively stable, starting at 443 and climbing to 512 by the end of September. Active users increased from 6K to over 6.4K by the end of the period.
These insights highlight the dynamic nature of the trivia games market in Norway, reflecting varying user engagement and monetization trends across different apps. For more detailed data and insights, visit Sensor Tower.